Updates - Version 0.0.11
It's been a while.
After the last version, back in february, it became clear to me that some big changes were needed in the backend of the project.
I spent a few weeks just doing some background processing, and came to the conclusion that the whole history simulation should be reworked.
History simulation rework:
- Now every single person is simulated;
- Simulation is significantly faster;
- Removed wars and great beasts - to return in a future update;
Town generation rework:
- New algorithm for building generation;
- Old or abandoned towns generate ruins;