Alpha 0.7.0 - Of Arts & Crafts
Hey everyone!
The Open Alpha 0.7.0 is now available for download on Itch.io!
In this update, the focus was the creation of a basic crafting system and improving the controls and balance of the game.
New crafting system
I have added a new simple crafting system. Currently, there are three recipes, but the basis is present to expand and add more.
Two of those crafting recipes require a workstation, a tile in the world that works as said workstation, like a Cauldron for potion brewing or a campfire for cooking.

Patch notes
Gameplay
- New crafting screen acessible via Hotbar;
- New object that spawns in villages and camps: Campfire (allows cooking);
- Cauldron now allows the crafting of Health Potions;
- New materials: Red, Green and Blue linen;
- WASD and Numpad movement;
- New settings screen;
- Hotbar skills acessible via numeral keys;
- You can now butcher animal corpses to get raw meat;
- Objects that obscure player now get semi-transparent;
- New item: “Healing salve”;
- New item: “Raw meat”;
- New item: “Cooked meat”;
- New status effect: Food Poisoning;
- New status effect: Well-fed;
- New quest: Fetch herbs;
- New quest: Healing salve needed;
Performance
- Improved performance of a subroutine that is very perceptible during world generation;
Balance
- Herbs are now more common;
- Reviewed quest difficulty formula;
Bugfixes
- Fixed issue where the relationship shown at the chat screen was reversed (instead of “daugther” it would say “mother”);
- Fixed issue where the encounter map generated wasn’t the most recent one;
Modding
- Items are now loaded from TOML file;
- Crafting recipes are loaded from TOML file;
Others
- Added “Wishlist on Steam”, “Give Feedback” buttons on the menu;