Alpha 0.7.0 - Of Arts & Crafts


Hey everyone!

The Open Alpha 0.7.0 is now available for download on Itch.io!

In this update, the focus was the creation of a basic crafting system and improving the controls and balance of the game.

New crafting system

I have added a new simple crafting system. Currently, there are three recipes, but the basis is present to expand and add more.

Two of those crafting recipes require a workstation, a tile in the world that works as said workstation, like a Cauldron for potion brewing or a campfire for cooking.

crafting screen

Patch notes

Gameplay

  • New crafting screen acessible via Hotbar;
  • New object that spawns in villages and camps: Campfire (allows cooking);
  • Cauldron now allows the crafting of Health Potions;
  • New materials: Red, Green and Blue linen;
  • WASD and Numpad movement;
  • New settings screen;
  • Hotbar skills acessible via numeral keys;
  • You can now butcher animal corpses to get raw meat;
  • Objects that obscure player now get semi-transparent;
  • New item: “Healing salve”;
  • New item: “Raw meat”;
  • New item: “Cooked meat”;
  • New status effect: Food Poisoning;
  • New status effect: Well-fed;
  • New quest: Fetch herbs;
  • New quest: Healing salve needed;

Performance

  • Improved performance of a subroutine that is very perceptible during world generation;

Balance

  • Herbs are now more common;
  • Reviewed quest difficulty formula;

Bugfixes

  • Fixed issue where the relationship shown at the chat screen was reversed (instead of “daugther” it would say “mother”);
  • Fixed issue where the encounter map generated wasn’t the most recent one;

Modding

  • Items are now loaded from TOML file;
  • Crafting recipes are loaded from TOML file;

Others

  • Added “Wishlist on Steam”, “Give Feedback” buttons on the menu;